BODY and PLACE

Body and Place is an ongoing series of drawing residencies which take the model outside the confines of the life room, in order to free drawing from life from its staid surroundings and to breathe new life into it. 

ABOUT BODY and PLACE

The fully funded residencies are for up to 10 professional artists (including post-graduate students) per year selected by an eminent panel by open call and by invitation. 

The residency offers an opportunity for artists of all disciplines, including sculptors, and at all stages of their careers, including those who do not normally or regularly draw from the figure, to work under the guidance of skillful and passionate tutors in extraordinary surroundings. Open to artists nationally and internationally, and students enrolled in post-graduate study from MA level and above.


Apply now for BODY and PLACE 2025.

2025 Selection Panel

Participating artists (a minimum of 5 from the open call) will be selected by theCOLAB director Claire Mander and a panel of experts in the field of drawing including ; Sarah Dwyer, artist; Luce Garrigues, London Art Week; Ketty Gottardo, Courtauld Institute of Art; Roger Malbert, writer and curator; Chris Stephens, Director of the Holburne Museum and Holly Stevenson, artist.

2025 Tutor

2025’s BODY and PLACE residency will be led by tutor Martin Morris featuring model Silvina Pierina.

Martin Morris
is a renowned as an innovative and effective educator in the field of drawing. He is a skilled draughtsman, animator and proponent of new technologies. He leads courses at art colleges including Kingston, the Royal College of Art and Farnham, as well as creative agencies Ogilvy and Mather. He collaborates with the Drawing Room in London, RISD USA and has facilitated cultural exchanges with the Fine Art Animation Course at the University of Applied Arts, Vienna. Morris formulated the BODY and PLACE residency programme in collaboration with theCOLAB in 2019.

His practice and research focuses on drawing and pedagogy through drawing, exploring its utility as a way of developing creative insight within educational and creative industries. Core interests are the history and processes inherent in drawing and methods of using them to ignite creative insight in the individual and the group.